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1. [Suggestion] EvE Ships necessary for OB in PC - in Feedback/Requests [original thread]
Wasn't the Warbarge a ship anyway? It makes sense to give people a free way to get orbitals, even if it's weaker. It's a good way to not screw over people who maybe aren't as interested in messing with the Eve side of things, while giving them a t...
- by Etero Narciss - at 2013.05.28 08:45:00
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2. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
Jenova's Witness wrote: SponkSponkSponk wrote: CCP Remnant wrote: The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are a specific...
- by Etero Narciss - at 2013.05.28 08:41:00
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3. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class the four weapon types wi...
- by Etero Narciss - at 2013.05.28 04:45:00
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4. RolePlay Forum section - in Feedback/Requests [original thread]
Supported! It will keep the threads nice and ordered (as much meaning as that statement may have).
- by Etero Narciss - at 2013.05.14 21:35:00
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5. Active Scanner WP - in Feedback/Requests [original thread]
CCP Nothin wrote: This exact reward is in plans. Sweet.
- by Etero Narciss - at 2013.05.14 05:46:00
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6. [New Weapon] Nova Sword and Hammer - in Feedback/Requests [original thread]
What, no combat shield? For shame.
- by Etero Narciss - at 2013.05.13 19:40:00
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7. [Feedback] Life of an Uprising Medic - in Feedback/Requests [original thread]
Sweet feedback. I agree that the nanohives may have been overnerfed a bit. Also, Kagehoshi's suggestion is very good too.
- by Etero Narciss - at 2013.05.08 07:27:00
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8. [SUGGESTION]: PC: Multiple simultaneous matches for one purpose - in Feedback/Requests [original thread]
I love it! However, I don't think that "hard" objectives should make it impossible for the other battle to be won. Instead, it should make it "significantly harder". The bridge example is a good one to use. For instance, even though the bridge i...
- by Etero Narciss - at 2013.04.02 17:16:00
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9. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
This is a pretty good idea, though there are definite issues that would need to be resolved. The most critical in my mind is this one; what's to stop either side from immediately storming the MCC at every match, and just focusing on grinding down...
- by Etero Narciss - at 2013.02.17 03:42:00
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10. [Community Brainstorming]Weapon Jamming - in Feedback/Requests [original thread]
This suggestion can only be supported if you want to see what happens to the human skull when someone headbutts their TV when they get their guns jammed. Anyway, I'm against the idea. Doesn't fit an FPS at all.
- by Etero Narciss - at 2013.02.09 09:04:00
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11. [Request] Immersion: part 2 (out of battle, movement, lighting, etc.) - in Feedback/Requests [original thread]
I like everything here save for the movement part. Wobbling is usually very annoying when you're not the one actually running, and vaulting only brings memories of BF3 where I would ineffectually try to vault over a damn waist-high barrier, yet my...
- by Etero Narciss - at 2013.02.09 08:46:00
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12. Adv/Proto suits, higher bleed time? - in Feedback/Requests [original thread]
I do! Liked and supported!
- by Etero Narciss - at 2013.02.09 02:27:00
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13. [Request] Cinematic MCC crash & destruction in first person - in Feedback/Requests [original thread]
Pretty fireworks always get my support.
- by Etero Narciss - at 2013.02.06 23:04:00
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14. (Request) Deformable Terrain and destructible/ bullet damaged/ plasma scorched b... - in Feedback/Requests [original thread]
Destructible buildings feel kind of jarring when you consider that most of those facilities were probably built with orbital bombardment in mind. Scorch marks would be nice though.
- by Etero Narciss - at 2013.02.05 20:19:00
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15. [Request] Strategizing possibilities in Warbarge - in Feedback/Requests [original thread]
I've always always been about making that blue decorative landscape actually useful. You get a like and my support.
- by Etero Narciss - at 2013.01.25 05:14:00
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16. REQUEST: HMG Style Turrets for LAVs - in Feedback/Requests [original thread]
This idea gets a like from me. There should HMG turrets for all vehicles, in my opinion. Hopefully autocannons will work similarly, as has been written here.
- by Etero Narciss - at 2012.11.22 07:55:00
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17. [Request] Don't have MCC take damage if enemy hold NO Null cannon sites - in Feedback/Requests [original thread]
Noc Tempre wrote: Games are already on the long side. If anything, there should be a slaughter rule in place. If you lose control of ALL points, you have 60 seconds to flip one or your MCC retreats. Players already have an option to do this. ...
- by Etero Narciss - at 2012.11.21 13:11:00
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18. (Request) Laser Mini Guns - in Feedback/Requests [original thread]
I like it. Gatling Lasers for the win.
- by Etero Narciss - at 2012.10.12 07:34:00
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19. Request: ability to crawl slowly while in "bleedout" state - in Feedback/Requests [original thread]
Renzo Kuken wrote: no if i can crawl then i should be able to shoot my weapon and if i can shoot my weapon then the enemy should be able to force bleed me out (MAG) I think they can already do that, actually.
- by Etero Narciss - at 2012.10.08 08:17:00
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20. [Feedback] Swarm Launchers. - in Feedback/Requests [original thread]
It's true. Swarms need a tune up to deal with dropships.
- by Etero Narciss - at 2012.10.08 01:36:00
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